

Analog Redstone Suite or ARSS is a mod that add blocks to interact with redstone on an analog level (signal strength) instead of binary level (on or off).
This include blocks derived from vanilla:
- Analog Note Block: Same as vanilla, except the pitch of the note is determined by the signal strength of redstone, right click the block to select low or high note range.
- Analog Jukebox: Has an inventory of 15 disks, plays while receiving a redstone signal, the strength of the signal will be used to select the disk. Compatible with hoppers.
- Analog Stone Button / Lever / Redstone Torch: Like the vanilla counterpart, but if you scroll while looking at it, you can change the signal strength that will be emitted when switched on.
- Analog Redstone Block: Scroll to select the power output, can be moved by pistons.
- Analog Redstone Lamp: A redstone lamp with a light level equal to the redstone strength received (1.20.1: dynamic model).
Original block/items (1.20.1+):
- Instrument Swapper: a block that, when filled with blocks/heads and receiving a redstone signal, will change the instrument/sound of the (analog) note block above
- Sculk Vibrations: a craftable book containing all the vibration frequencies the (calibrated) sculk sensor reacts to, intended to be used on a lectern to generate a redstone signal.
It also add diodes to manipulate the redstone signals:
- Analog Cell: You can store signal strengths in this memory that has 2 modes: "set" will only update the memory when receiving a side signal, "reset" will clear the memory when receiving a side signal.
- Signal Generator: Generate signals in patterns while receiving power in the back, 6 patterns are available: Saw, Inverse Saw, Triangle, Square, Sine and Random. All of them have specific behaviors with the signals on the sides.
- Adder: Opposite of the comparator, compare if the signal is greater or equal, or add the signals together.
- Checker: A comparator that only test if the signals are exactly the same or not the same at all.
- Edge Detector: Emit a pulse when a signal is getting stronger ("Rising Edge" mode) or weaker ("Falling Edge" mode).
- Delayer: A repeater on steroids, not only it delays the signal by a set amount, it also keep the strength of the signal. A 5th mode allows the length of the delay to be modulable by a side signal.
- Demuxer: Test if bits of the signal are on (ex if the signal is 3, then the bits 1 & 2 are on and the bits 4 & 8 are off), 4 modes for the 4 bits and a 5th one use the side signal to select the bit to test.
- Shifter: Moves the bits of the signal up or down by 1,2,3,4 or by the strength of the sides.
And if you like gates, here are some (they are analog, meaning the gates will work on the 4 bits of the signal instead of treating it as a only on/off signal):
- And
- Or
- Xor
- Nand
- Nor
- Xnor
Finally, this mod also adds 2 new redstone wires for long range transmission and for signal integrity (lossless).
Images/gifs (too big for curseforge, will have to do them again):
https://github.com/LIMachi/arss/tree/1.20.1/images