Скачать BSE — Minecraft Моды — MetaMods
BSE

Установок

0

Последнее обновление

1 месяц назад

Версии

1.20.1 — 1.21.1
Клиент и сервер
Forge
Neoforge
Мобы

Bovine Spongiform Encephalopathy Infection

Cows have developed strange mutations resembling mad cow disease, yet not exactly the same. They are silently and imperceptibly spreading across the entire world...

BSE

You’re free to drop this into any modpack—no need to ask or get permission—and recording videos is more than welcome.

可以自由随意的加入到整合包中,无须询问或申请,录制视频也非常的欢迎。

English

Spoiler Bovine Spongiform Encephalopathy (BSE) Infection Phases Viewing Infection Status Use a bell to check the current infection phase and progress. BSE Converter Directly converts the BSE phase into random ores, activated by a redstone pulse signal. ![BSE converter](https://cdn.modrinth.com/data/cached_images/b5533edce47a508136a378780443e92a4b0d78f7.png) BSE Essence Drinking it makes you a member of the BSE infection, and BSE won't attack you. Hold Shift and right-click to use it on other mobs to make them join BSE. ![BSE essence](https://cdn.modrinth.com/data/cached_images/3a7ece636836fb112fdcc8ceaae26ec61d58d729.png) # Commands ``` /gamerule cowphase [number]: Directly sets the BSE phase. /gamerule cowphasexp [number]: Directly sets the BSE progress. (1000 = 10%) ``` # Infection Phase Details Phase 0 (Initial) & 1: BSE mobs are passive unless attacked (except the four ultimate infection entities). Infection evolves passively in the background. Phase 2: Airborne transmission begins. When a mob dies, there's a **(Phase × 5)%** chance to spawn a cow. Low-tier BSE mobs have their attributes multiplied by the current phase. Natural evolution stops; progression requires BSE mobs killing other entities. Phase 3: Low-level Cowtrees (parasite pillars) start appearing. Phase 4: When a BSE variant mob dies, there's a 40% chance to spawn the corresponding BSE mob. (Before this phase, the chance is 30% and only triggered by BSE mobs.) Cowtrees upgrade to Level 2. Phase 5: All BSE mobs have a (Phase × 1)% chance to become immune to attacks. Cowtrees upgrade to Level 3. Phase 6: Cowtrees upgrade to Level 4. When BSE mobs kill other mobs, they gain health, armor, armor toughness, and attack strength equal to the current phase (e.g., +6 at Phase 6). Phase 7 (Nominal "Final" Phase): Cowtrees reach Level 5. While called the "final" phase, progression can continue beyond this point, though no new special effects are introduced. # Special BSE Mobs ![cowghast](https://cdn.modrinth.com/data/cached_images/2968ed9d1e6b5cd7445e8474c0a5d3d835ba0c15.png) Cow Ghast: Ranged attacker. ![cowdman](https://cdn.modrinth.com/data/cached_images/7b4e84834775c5246464d2e6056d30641844bde8.png) Cownd Man: On attack, has a (Phase × 10)% chance to possess the target mob, turning it into a mole. ![cowgolem](https://cdn.modrinth.com/data/cached_images/087044a4c5030d469d24eba35a22e4c4747ab86a.png) Cow Golem: Always knocks back targeted mobs on attack. ![bigcow](https://cdn.modrinth.com/data/cached_images/26c7e06fe5f6a2ae941c1404f95518fcb1d67780.png) Big Cow: Always knocks back targeted mobs on attack. ![cowtree](https://cdn.modrinth.com/data/cached_images/371f5699dfaf5c986e9b21f91f2c9527da79a15c.png) Cowtree: Spawns different monsters based on its level, which upgrades with the infection phase. ![cow brain](https://cdn.modrinth.com/data/cached_images/b0cb9c9f9d45e652da7e40f30e3a275d20479e6c.png) Cowbrain: Spawned with a 1% chance when a Level 5 Cowtree dies. It possesses all Cowtree abilities and can spawn the four ultimate infection entities. It has a (Phase × 1)% chance to become immune to attacks. Having a Cowbrain continuously increases the infection level in the background, with multiple Cowbrains speeding up this process. ![cow airship](https://cdn.modrinth.com/data/cached_images/1e933b435eb2a862871c3a220c53f6f1730b893d.png) Cow Airship: Ultimate infection entity and super air force unit that spawns Cow Ghasts for ranged attacks. ![cow beast](https://cdn.modrinth.com/data/cached_images/66ddaaef0e208d8bac5ddd22c70129d4c2c5ac20.png) Cow Beast: Ultimate infection entity and super destroyer with extremely high strength. ![cow hun](https://cdn.modrinth.com/data/cached_images/b2d039b4b0c13ddf186c1b0f1823836600ed25a0.png) Cow Hun: Ultimate infection entity with invincibility mechanics. Steals dimensions (size) and health from other mobs when attacking. ![cowheart](https://cdn.modrinth.com/data/cached_images/89e8a38ee90dfc2a8f5851df1d5ab412a1385778.png) Cow Heart: Ultimate infection entity that mind-controls mobs and spawns Cownd Men.

中文介绍

Spoiler 拿着钟(能放下来的那个种) 可以看感染阶段和进度 疯牛病转化器 直接转化疯牛病阶段为随机矿物,用红石脉冲信号激活 ![BSE converter](https://cdn.modrinth.com/data/cached_images/b5533edce47a508136a378780443e92a4b0d78f7.png) 疯牛病精华液 喝下后成为疯牛病感染的一员,疯牛病将不会攻击你,shift+右键可以对其它生物使用,让其它生物加入疯牛病 ![BSE essence](https://cdn.modrinth.com/data/cached_images/3a7ece636836fb112fdcc8ceaae26ec61d58d729.png) # 指令相关 ``` /gamerule cowphase 数字 (直接修改当前疯牛病的阶段) /gamerule cowphasexp 数字 (直接修改当前疯牛病的进度,1000相当于10%) ``` 初始阶段疯牛病的所有生物都是没有任何攻击性的,除非有生物主动攻击(四大终极感染体除外) 初始阶段和一阶段,感染会在后台慢慢演化 第二阶段,开始空气传播,只要有生物死亡,就会有【(当前阶段x5)%】的概率生成一头牛 所有的低阶疯牛病生物在生成的时候,数值属性都会x当前阶段 二阶段开始,自然演化停止,只能由疯牛病的怪物击杀其它生物来慢慢演化 第三阶段,开始出现低级寄生柱(牛树) 第四阶段,只要是疯牛病有变种的生物死掉,就会有40%的概率生成对应的疯牛病生物 四阶段以前,这些生物只有被感染了疯牛病的生物杀死才会有30%的概率生成 牛树升级为lv2 第五阶段,所有疯牛病的生物,受到攻击有【(当前阶段x1)%】的概率免疫那次攻击 牛树升级为lv3 第六阶段,牛树升级为lv4,疯牛病生物击杀其它生物的时候,能够增加自身的血量,护甲,护甲韧性,攻击力(增加的数值是当前阶段的数,比如阶段6,就是+6) 第七阶段(最高阶段),牛树升级为lv5,虽然叫最高阶段,但阶段还可以继续提升下去,只是没有别的特殊的东西了而已 # 特殊生物介绍 ![cowghast](https://cdn.modrinth.com/data/cached_images/2968ed9d1e6b5cd7445e8474c0a5d3d835ba0c15.png) 牛魂,远程攻击生物 ![cowdman](https://cdn.modrinth.com/data/cached_images/7b4e84834775c5246464d2e6056d30641844bde8.png) 牛影人,攻击其它生物,就会有【(当前阶段x10)%】的概率融入那个生物的体内,把那个生物变成内鬼 被牛影人牛了的生物无法对疯牛病的生物造成伤害 ![cowgolem](https://cdn.modrinth.com/data/cached_images/087044a4c5030d469d24eba35a22e4c4747ab86a.png) 牛傀儡,百分百击飞受到攻击的生物 ![bigcow](https://cdn.modrinth.com/data/cached_images/26c7e06fe5f6a2ae941c1404f95518fcb1d67780.png) 巨牛,百分百击飞受到攻击的生物 ![cowtree](https://cdn.modrinth.com/data/cached_images/371f5699dfaf5c986e9b21f91f2c9527da79a15c.png) 牛树,根据等级的不同,能够生成的怪物类型也不同,牛树的等级随着演化阶段的升级而升级 ![cow brain](https://cdn.modrinth.com/data/cached_images/b0cb9c9f9d45e652da7e40f30e3a275d20479e6c.png) 牛智,只有在牛树Lv.5死亡的时候才会有1%的概率生成,拥有牛树的一切能力 并且只有牛智能生成最强的4个终极感染体 受到攻击有【(当前阶段x1)%】的概率免疫那次攻击 只要有牛智在场,演化等级会一直在后台慢慢增加,多个牛智可以叠加演化等级的增长速度 ![cow airship](https://cdn.modrinth.com/data/cached_images/1e933b435eb2a862871c3a220c53f6f1730b893d.png) 牛艇,终极感染体,超级空军,可以生成牛魂,作为远程打击部队 ![cow beast](https://cdn.modrinth.com/data/cached_images/66ddaaef0e208d8bac5ddd22c70129d4c2c5ac20.png) 牛兽,终极感染体,超级拆家王,数值怪,除了力量就是力量 ![cow hun](https://cdn.modrinth.com/data/cached_images/b2d039b4b0c13ddf186c1b0f1823836600ed25a0.png) 牛灵,终极感染体,无敌机制怪,攻击其它生物,会掠夺其它生物的维度,血量等属性(维度,指二维化,人话就是,掠夺其它生物的体型壮大自己) ![cowheart](https://cdn.modrinth.com/data/cached_images/89e8a38ee90dfc2a8f5851df1d5ab412a1385778.png) 牛心,终极感染体,心灵控制,可以生成牛影人,组成牛头人陆军,牛尽天下!
Участники проекта
Entropy777

Entropy777

Разработчик