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macecore⚡

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This is a clientside utility mod for Mace combat that allows you to use the mace and related items to their full potential without the hassle of rattling your brain to the core. This is intended for small scale singleplayer worlds and small scale servers.

Requires Fzzy Config & Mod Menu for configuration

If installed serverside, This mod acts as its own anti-cheat and searches for its own packet (macecore:macecore-rep) to remove you from the server. This packet will not be present if you compile the mod from source or get it from my patreon. Patreon

Here is a rundown of everything included within this mod (Keep in mind that also every feature has tick variance to minimize detection):

features (entirely configurable):
Pearl Catching (works when aiming at any angle diagonally)
Shield Slamming (Disable shield into mace hit midair)
Sword and Axe Swapping (If multiple maces are present in inventory, it dynamically chooses which one to use for the attribute swap depending on your position and velocity relative to your opponent) (video link for those who are unsure of what sword/axe swapping is https://www.youtube.com/watch?v=GNPhNd0ZuVQ)
Lock-on Assist (a soft aim assist that can be fully configured)
Intuitive Sound Effects (custom vanilla-based sound effects when any mace tech is performed.)
Legacy Gliding FOV (restores the sprint-glide FOV present in versions before 1.21.4)
Tick Variance (allows you to configure the tick randomness of most of the features, on by default and is intended to avoid macro detection )
Shield Draining (uses the mace to obliterate a shield's durability. When on, if you are holding a mace while your opponent is blocking with a shield, simulates clicks at a perfect rate to destroy their durability)
Elytra Potting (Uses the collision of a wind charge and splash potion to gain the effect midair without having to land.)

Reccomended settings per server as of 8/23/2025 (❗meaning high risk)
If this list is inaccurate please warn others in the comment section.
Please note that spam clicking while using any of these may cause duplicate packets to be created, which can be easily detected, thus I do not reccomend doing so:

MCPVP:
Sword Swapping✔️
Axe Swapping✔️
Pearl Catching✔️
Shield Slamming✔️
Sound Effects✔️
Particle Effects✔️
Shield Draining✔️
Lock Assist
✔️

CatPVP:
Sword Swapping✔️
Axe Swapping✔️
Lock Assist❗

Pearl Catching✔️
Shield Slamming❗
Sound Effects✔️
Particle Effects✔️
Anything else (as of current patch) ❗

Flamefrags:
Sword Swapping✔️
Axe Swapping✔️
Pearl Catching✔️
Shield Slamming✔️
Sound Effects✔️
Particle Effects✔️
Anything else (as of current patch) ❗

Minemen:

Sword Swapping✔️
Axe Swapping✔️
Pearl Catching❗
Shield Slamming❗
Lock Assist ❗
Sound Effects✔️
Particle Effects✔️

If you're a modpack creator, feel free to include this in your modpack if you want to encourage lesser-skilled players to use and grind for the mace, as this gives anyone access to the full potential of the Mace in vanilla Minecraft.

have any suggestions? Join the discord!
discord.gg/5Ss9gvSPWP

Planned features:
More interpolatated viewpoint modulation for pearl catching.
Shield slam backend rework for higher tick variation and more comfortable slamming
Trident swapping
Advanced mace combos (ex. grounded feet wc > ender pearl > delayed macehit)
Windcharge/Pearl catch hotkey

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thetruetrident

thetruetrident