

Mogrul Economy
Активный0.0
Установок
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Версии
Description
A simple server-side configurable economy system with mob rewarding, trading and bounty components for those running public/private Forge servers without plugin capability. This project was made for that reason, a lack of standalone quality economy mods for (forge 0.1-1.20.1) (NeoForge 0.3-1.21.1), where components aren't present.
I have an SteamPunk / DieselPunk Lore SMP!
You can apply to join at: Discord
Commands
Currency component:
The main component of the mod, allowing a player to see their currency, see player's currency and send currency to another player - OP player being able to set currency and remove currency from a player.
Member commands (Level 0):
- /currency - Shows the commanding player's currency.
- /currency
- Shows the targetting player's currency. - /currency send
OP commands (Level 4):
- /currency remove
- /currency set
Trade component:
A secondary component of the mod, allowing a player to initialise a trade with another player from an item held in their hand, accepting, denying and cancelling trades is handle in-chat so player's don't have to type out a small command just to cancel a trade.
Member commands (Level 0):
- /trade
Mob rewards component:
A secondary component of the mod, allowing player's to receive a reward for killing a mob - OP's can set a reward for a mob and when a player kills that mob type the player is rewarded by a set amount.
OP commands (Level 4):
- /mobrewards set
- /mobrewards remove
- Removes a reward for a mob.
Bounty component:
A secondary component of the mod, allowing a player to set or add onto a bounty of a player, when the player is killed by another player, the killing player gets the reward of the bounty and the bounty is removed. OP's having the ability to remove a bounty from a player.
Member commands (Level 0):
- /bounty add
OP commands (Level 4):
- /bounty remove
- Removes a player's bounty.
Shop component:
A secondary component of the mod, allowing an admin to create shops - a player right clicks the villager and they buy an item!
- /shops create
- /shops remove - Removes a shop that you're looking at.
Configuration
The configuration file of this mod can be found in your server's configuration folder, named "mogruleconomy-common.toml" - here you can set the command names, currency name, symbols ect as well as disabling secondary components of the mod.
[Currency]
#Command to use when using the currency component in-game.
currencyCommandName = "currency"
#Name to use for singular currency. Example: (Pound)
currencyNameSingular = "Pound"
#Name to use for plural currency. Example: (Pounds)
currencyNamePlural = "Pounds"
#Symbol to use for the currency.
currencySymbol = "£"
#Default starting currency for new players
# Default: 100
# Range: > 0
startingCurrency = 100
[MobRewards]
#Whether the mob rewards component should be anabled.
mobRewardsEnabled = true
#Command to use when using the mob reward component in-game.
mobRewardsCommandName = "mobreward"
[Trade]
#Whether the trade component should be enabled.
tradeEnabled = true
#Command to use when using the trade component in-game.
tradeCommandName = "trade"
[Shops]
#Whether the shop component should be enabled.
shopsEnabled = true
#Command to use when using the shops component in-game.
shopsCommandName = "shops"
Data Handling
The data handling has been moved over to .json files, getting rid of dependencies and making it so much easier for you to edit them!