This mod introduces an advanced system allowing specific damage types to completely bypass the target's invincibility cooldown. Magic, indirect magic, lightning strikes, thorns retaliation, sonic booms from Wardens, and wither effects will now apply damage immediately without any delay period.
The modification addresses several inconsistencies within Minecraft's combat mechanics. For instance, instant health potions heal with each splash impact, while instant damage variants are subject to cooldown waits. Similarly, Channeling-enchanted tridents deal direct piercing damage while their accompanying lightning effect gets nullified by immunity frames.