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可疊加吸收 Stackable Absorption

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10 months ago

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1.21
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Game mechanics

Stackable Absorption

This modification offers an innovative approach to the damage absorption mechanics. Unlike the standard system, vanilla limitations are removed, allowing for multiple accumulation of yellow hearts.

Main Operating Principle

When obtaining an absorption effect, the original effect is removed and replaced with a corresponding amount of absorption points. The specific volume of added points corresponds to the standard values for each level of the source effect.

Practical Application

In the standard version of the game, eating a golden apple provides 4 absorption points, but repeated use doesn't increase this indicator. With this modification, consuming two golden apples gives the player 8 absorption points, with three - 12 points, which significantly enhances the defensive capabilities of the character.

Project members
special_TT

special_TT

Developer

Created: 10 Dec 2024

ID: 67392