
Adaptive Difficulty Mod
We've all been in this situation: you play on Hard difficulty for the challenge and achievements, but your friend is a complete coward and can't leave Easy mode! (That's what my older sister does).
I created this mod so that each player can set their own difficulty level. At the same time, the world itself remains unchanged (using Minecraft's standard global difficulty), which includes:
- Mob loot drops
- Mob spawning
- Spawned mob equipment
- Door breaking by zombies and vindicators
- Zombie reinforcements
- And other aspects
However, players can choose their desired difficulty level using the /adaptive
command, which affects:
- Starvation damage (none, half HP, 1 HP, death)
- Damage multiplier (0x, 0.5x + 1, standard, 3x / 2)
- Mob aggression (players on peaceful difficulty are not attacked by monsters that don't spawn in peaceful mode)
- Spectate mode after death (for Hardcore enthusiasts)
- And other parameters
By default, adaptive difficulty matches the world's difficulty at the moment the player joins. All listed modifications are Minecraft's standard features but implemented through the mod.
Information about the /adaptive command
/adaptive — displays the current adaptive difficulty level in chat.
/adaptive [game mode] — sets the user's adaptive difficulty level to the selected mode.
/adaptive [player selector] (operators only) — displays the selected player's adaptive difficulty level in chat.
/adaptive [player selector] [game mode] (operators only) — sets the selected player's adaptive difficulty level to the selected mode.