🎛️ Adaptive Performance Tweaks: Game Rules

Server-side Forge module that maintains TPS/FPS stability by dynamically adjusting game rules based on current server load. Operates autonomously on the server side - no installation required on clients.
Status ✅
Stable version with long-term support (LTS, Classic Forge). Actively maintained and recommended for use in new Forge modpacks. After more than three years of development, this classic version has undergone thorough optimization and real-world testing. Critical fixes and compatibility updates will be provided as needed.
If your pack runs correctly on Classic Forge, no additional actions are required.
Requirements 🧩
Requires installation of Adaptive Performance Tweaks: Core
Features ✨
- Operates exclusively on the server - clients don't need to install the mod
- Select only the modules you need - high degree of customization through configuration files
- No core/mixin patches → broad compatibility with other mods
- Built-in debug information for monitoring optimizer performance
⚠️ Always keep backup copies of your world.
Game Rule Optimizations 🎛️
- Dynamic adjustment of random tick speed based on current server load
- Configuration of entity crowding to reduce lag spikes
- Management of raids, patrols, wandering traders, and insomnia during high load
Bundled Modules 📦
Want everything at once? Install the bundled version:
➡️ Install the bundled version
Additional Information 📚
- Wiki: https://github.com/MarkusBordihn/BOs-Adaptive-Performance-Tweaks/wiki
- Troubleshooting: https://github.com/MarkusBordihn/BOs-Adaptive-Performance-Tweaks/wiki/Troubleshooting
- Issues: Report via GitHub Issues or the comment/issue feature on CurseForge/Modrinth where you downloaded the mod