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Advanced Golems (Fabric)

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Weapons and armor

Advanced Golems (Fabric)

This mod represents the Fabric version. If you need the Forge version, please refer to the corresponding page.

Polymer Compatibility

Starting from version 1.1.2, the mod supports Polymer, allowing it to be used server-side only. To activate this feature, simply set the "Polymer" parameter to true in the configuration. In this case, golems will be displayed as baby zombies.

Animated golem

Main Features

The mod adds small golems to the game that help protect territory from hostile mobs. These mechanical defenders will become reliable allies in guarding your base.

Creating a Golem

To create a golem, simply craft a golem spawner and right-click on a block:

Golem spawner crafting recipe

Protection Zone and Operation Modes

The golem guards an area with a radius of 9 blocks (default value) around its home position. It can operate in four different modes:

  • Aggressive: the golem patrols the territory and attacks any hostile mobs
  • Waiting: remains at the home position until enemies appear in the protection zone
  • Passive: moves around the territory but does not attack
  • Standing: stays immobile at the home position

Golem Management

A special controller is used to manage golems. Holding Shift and right-clicking with this item in hand allows you to switch between operation modes:

Golem controller

Golem Upgrades

Initially, golems are quite weak, but they can be significantly strengthened by equipping them with armor and weapons. Special upgrades are also available, configurable through settings:

  • Sugar: increases movement and flight speed (up to 10 applications)
  • Nether Star: gives the golem a jetpack for flying
  • Glistering Melon: increases golem health
  • Diamond: increases attack damage
  • Obsidian: increases knockback resistance
  • Feather: extends flight duration in combat
  • Ghast Tear: enhances regeneration
  • Magma Cream: provides immunity to fire
  • Glass: increases home territory radius
  • Carved Pumpkin: provokes aggression from all nearby hostile mobs
  • Flint: golem projectiles only hit intended targets

Features

Golems are immortal by default—instead of dying, they shut down. To revive them, you need to give them a golden apple.

Project members
flemmli97

flemmli97

Created: 15 May 2024

ID: 52331