Advanced Skills: Remastered
Required Mods
The mod requires the following dependencies:
- Fabric Language Kotlin or Kotlin for Forge
- Architectury API
Game Skill System
Leveling and Ability Acquisition
Players earn not only regular experience but also special skill points displayed in a separate interface. Upon reaching certain levels, the opportunity to randomly select new abilities from an extensive list becomes available.
Skill Management
Open the skill panel with the K key (by default). The system offers several ways to use abilities:
- Assigning skills to slots with subsequent activation via corresponding hotkeys
- Quick casting through the selection wheel (R key) with instant activation
Skill Slots
Initially, 6 slots of various types are available:
- 3 active slots for combat and utility abilities
- 1 universal slot
- 2 passive slots for permanent effects
Maximum number of simultaneously active slots is 10. Slot types and their quantity can be modified through commands.
Usage Features
Skills don't require consumable resources, but most have cooldown periods. Some abilities require charging - holding the key, but when using quick casting this necessity disappears.
Skill Categories
The system offers diverse types of abilities:
Defensive Skills - reflect damage with various visual effects
Movement - dashes, teleportation, dodges, jumps and grappling hooks
Control - immobilization, slowing, stunning and other control effects
Passive Abilities - automatic effects including self-healing, invisibility and wall climbing
Enhancements - temporary improvements like X-ray vision, water breathing and resistance to negative effects
Summons - creation of duplicates, mounts and combat assistants
Healing - various health restoration options
Destructive Abilities - fireballs, TNT, meteors and other powerful attacks
Enhancement System
When obtaining skills, there's a chance to get their improved versions. Enhancements can increase damage, speed, range, effect duration and add additional properties.
Skill Fruits
Special items that, when consumed, randomly teach a new skill. The fruit's rarity determines the maximum possible rarity of the obtained ability.
Acquisition Sources:
- Oak and dark oak leaves - 0.5%
- Fishing - like regular treasures
- Ancient City chests - 25%
- Buried treasures - 25%
- End City chests - 25%
- Starter chest - 100%
Rarity Acquisition Chances:
| Rarity | Weight |
|---|---|
| Common | 8 |
| Uncommon | 7 |
| Rare | 6 |
| Superb | 5 |
| Epic | 4 |
| Legendary | 3 |
| Mythic | 2 |
| Unique | 1 |
Useful Tips
- Press K in inventory for quick access to skills
- In creative mode, instant learning of all abilities is available
- Double-click on a skill opens detailed description
- Use Shift+LMB for quick ability assignment
- Mouse wheel cancels selected skill in quick cast mode
- N key moves the skill panel on screen
