Advancement Cascade
⚠️ This modification does not introduce any visible changes to the gameplay on its own.
This addon provides special achievement triggers that can be utilized by other mods, modpacks, and datapacks. These triggers are activated in two scenarios: when a player earns a new achievement or when they lose an existing one. The corresponding identifiers are: advancement_cascade:advancement_gain and advancement_cascade:advancement_loss.
Usage example:
├ type: can be "only" or "any".
├ target: if "only" type is selected, specifies an achievement identifier or array of identifiers that will trigger the criterion.
└ predicate: a player condition based on loot conditions that must be met to activate the criterion.
For more detailed information about achievement and condition formats, it's recommended to refer to the relevant sections of the Minecraft wiki.