AE2 Stuff
This mod extends the capabilities of Applied Energistics 2 by adding various devices and mechanisms to enhance energy system operations.
System Requirements
- Minecraft version 1.7.10
- Current version of MinecraftForge (tested with 10.13.4.1448)
- Applied Energistics 2 rv2.stable
- BdLib 1.9.0
Warning: The mod is in beta state. It is recommended to create world backups. The author is not responsible for corrupted saves, reset chunks, missing pizza, or deceased kittens.
Files with "-rv3" tag are intended for use with AE2 rv3 alpha and are not compatible with rv2.
Added Blocks
Crystal Growth Chamber
Allows growing pure crystals without dropping them into water. Can also form Fluix crystals. Crystal seeds and materials for Fluix can be supplied from any side, finished results can be extracted from any direction. Consumes 100 AE/t when active and automatically switches off. Complete crystal growth takes 600 ticks (~30 seconds). Supports up to 3 speed upgrades.
Advanced Inscriber
Features a more intelligent side system compared to the regular version - items can be inserted and extracted from all sides. Items can stack in input/output slots. Supports up to 5 speed upgrades.
Pattern Encoder
Allows encoding patterns using the NEI [?] button (similar to AE1 Pattern Encoder + NEI Addons). Requires network connection to function. Constantly consumes 1 AE/t.
Open Source
The mod is licensed under MMPL-1.0, source code is available on GitHub. This means you can add it to any public or private mod packs without needing to request permission.