Alchemical Drugs

This unofficial addon for Alchemistry (Fabric) introduces several psychoactive substances into the game that can be created and consumed! Each substance provides unique visual and auditory effects to the player, altering in-game statistics, with some potentially causing negative after-effects.
The notable feature of the mod is that all chemical compounds are synthesized using real-world chemical formulas, accurately reproducing their atomic composition within Alchemistry mechanisms.
You also have access to a unique trading mechanic - place a gold block near a village resident to summon a dealer who will gladly buy your goods or sell necessary components.
New Chemical Compounds
- Penicillin
- Dinitrogen Tetroxide
- Psilocybin
- Lysergic Acid Diethylamide
- Hydrocodone
Consumable Substances
The mod features 11 unique psychoactive substances with diverse effects, including special shaders and auditory hallucinations
Substances can be taken in various ways: orally (through food or drinks) or via injections
All compounds are synthesized using real chemical formulas with Alchemistry mechanisms
Planned Updates
- Ability to spike other players' food with substances
- Growing special plants and extracting THC and CBD
- Creating alcoholic drinks from ethanol
- Estrogen and testosterone injections
- Substance dependency effects
Technical Requirements
For the mod to function properly, you need to install:
- Alchemistry (Fabric)
- ChemLib (Fabric)
- Fabric API
Important Notice
This addon is created solely for educational purposes to study chemical processes! We strongly advise against attempting similar actions in real life.