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Alex's Tamables (An Alex's Mobs Addon)

Alex's Tamables (An Alex's Mobs Addon)

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1 year ago

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1.18.2
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Mobs
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Alex's Tamables (An Alex's Mobs Addon)

The logo for Alex's Tamables, which shows the mod name in all capitals in purple minecraft font over a starry background

This mod expands the capabilities of Alex's Mobs by making additional creatures tamable, while preserving and developing their original mechanics in accordance with their new status as pets.

Main Features

Unique Entities for Tamable Creatures

Tamable creatures represent completely new entity types. This means that modification code does not directly affect the original Alex's Mobs entities. When a standard creature is transformed into a tamable one, it is completely replaced with a new entity type. This approach helps minimize conflicts with other mods.

New Appearance Variants

Most creatures in Alex's Tamables receive new color variants ranging from realistic to semi-realistic. This adds diversity to tamable creatures. Each species has its own inheritance logic, but in general colors have a small chance of mutating into neighboring shades. Variants marked as [Rare] represent mutations with a low chance of appearing at birth or through breeding.

Variants are controlled through the Variant NBT tag. Easter egg variants through name tags are mostly preserved but act as texture overlays and do not affect the creature's main variant.

Conversion Command

Creatures from Alex's Mobs can be converted to the Alex's Tamables version using the /convertalexsmobs command. When targeting an Alex's Mobs creature that has an equivalent in Alex's Tamables, it will be replaced with the corresponding version.

Taming Progress System

Alex's Tamables uses a taming progress system where each feeding gives a random percentage of progress within a certain range. This means that each creature requires a finite number of feedings, even with food that provides small taming progress. A more user-friendly system than pure randomness!

However, be careful — taming progress gradually decreases over time! If you walk away and leave a partially tamed creature unattended for too long, it may set you back.

New Tamable Creatures

Maned Wolf

A showcase of the new maned wolf variants that the mod adds, which has several maned wolves with different variant coats gathered in a semicircle. From left to right, the cocoa variant, the red variant, the golden variant, and the pale variant. In the center is the default Alex's Mobs variant, and behind the semicircle on two taller pedestals are the melanistic (black furred) and the leucistic (off white furred) variant.

Maned wolves can be tamed with apples (low taming progress), golden apples (high taming progress), or enchanted golden apples (instant tame). Using apples on an untamed wild maned wolf now initiates taming instead of activating stink. Feeding apples to a tamed maned wolf activates the stink effect as usual (and awards the appropriate achievement). Stink duration is cumulative, and golden apples provide 6x stink duration. Enchanted golden apples cannot be fed to tamed maned wolves.

Tamed maned wolves have 30 HP instead of 16 HP and will follow their owners when not commanded to sit. They can produce stink while sitting or standing, and will also dance to music even while sitting. Using a dye item on a tamed maned wolf will apply a collar of the appropriate color. Using shears on a collared maned wolf will remove the collar. Tamed wolves are passive and will NOT help their owners fight.

Tamable maned wolves can be healed and bred with raw rabbit, cooked rabbit, raw chicken, and cooked chicken.

Variants:

    1. Melanistic [Rare]
    1. Red
    1. Cocoa
    1. Default
    1. Golden
    1. Pale
    1. Leucistic [Rare]

Configuration Options:

  • Replace Maned Wolf Spawns. When enabled, all spawn entries for Alex's Mobs maned wolves will be removed and replaced with Alex's Tamables entries. Recommended, as this allows new coat colors to appear with their intended frequency.
  • Allow Maned Wolf Conversion. When enabled, feeding an apple to an Alex's Mobs maned wolf will convert it into an Alex's Tamables maned wolf and start the taming process. Recommended for existing worlds, otherwise you won't be able to tame existing wolves without using commands.
  • Maned Wolf Shake Multiplier. How long one apple should cause a tamed maned wolf to shake for. Translates directly to seconds (set to 5 by default). Golden apples provide 6x the base apple rate.

Frequently Asked Questions

Q: Will you update the mod to version 1.19+? A: No.

Q: Will you backport to 1.16? A: Maybe, but only when version 1.18 is complete.

Q: Will you make X tamable? A: Eventually I'd like to make most untamable creatures tamable. However, since this mod serves as my stress-relief side project, the order will completely depend on what I feel like working on at any given moment.

Permissions and License

You may include this mod in modpacks and show it in videos such as spotlights, let's plays, etc. Attribution is appreciated, and shared modpacks should link to at least one official download source if such a reference is not included automatically.

Reuploading or otherwise redistributing the mod through unofficial channels is not permitted.

Credit and Disclaimer

Alex's Tamables is an unofficial addon and has no actual affiliation with the Alex's Mobs team. Most default textures and entity models, as well as some code snippets used for mirroring 1:1 functionality to tamable variants, were originally created by (and thus belong to) the Alex's Mobs team. This mod was designed to function alongside Alex's Mobs and be used in addition to it, so as not to separate and redistribute these assets apart from the source material. Newly added variant textures are my own.

Project members
JayZX535

JayZX535

Developer

Created: 24 Mar 2024

ID: 12931