ALL Recycling Recipes
Another datapack for wood processing and material recycling. Since existing solutions didn't fully satisfy me, I developed my own recipe generator, the source code of which is available to everyone.
This tool allows for bulk creation of balance changes and recipes for new materials. You can freely use the generator to create and publish your own datapacks.
Feature Overview
This datapack prioritizes convenience over vanilla game balance. Almost all items can be recycled without losses - the only exception is tree bark, which is crafted in a 4:3 ratio but recycled 1:1.
Almost all items created in the stonecutter can be disassembled back into original materials by placing 4 units in the crafting grid (sometimes this works directly in the stonecutter as well). Slabs can also be disassembled by placing 2 pieces horizontally, as in most other recycling datapacks.
Stonecutter Functionality
The stonecutter can be used for:
- Wood, glass, and metal cutting (iron, gold, copper)
- Log stripping
- Copper cleaning (both wax and oxidation removal)
- Moss removal from stone blocks
- Converting smelted stones into cobblestone
Additional Capabilities
The furnace can be used for:
- Glass cleaning (both tinted and stained)
Vanilla recipes for nether brick fences and iron bars were slightly modified to enable lossless 1:1 recycling without duplication. However, using the stonecutter for these items is still more advantageous than standard vanilla recipes.
Material Savings During Processing
- Buttons: 0%
- Stairs: -33% (same as vanilla savings for stone stairs)
- Pressure Plates: -50%
- Doors: -50%
- Trapdoors: -66%
- Fences: -11% (cost of sticks/bricks)
- Fence Gates: -66%
- Signs: -52%
- Iron Chains: -18% (cost of nuggets)
- Iron Bars: -50% (-33% compared to vanilla version)
- Glass Panes: -33%