Alpha and bata food system
A nutrition system that completely changes the familiar gameplay mechanics!
In this new mechanic, the standard hunger bar is completely absent - instead, consumed food directly restores your character's health. Each type of food has its own nutritional value and restores different amounts of health points.
However, there's an important feature: just like in the earliest versions of Minecraft, the player has the ability to eat food even at full health. This allows food to be used as an actively replenishable resource.
With such a system, you can have a snack at any time without waiting for injuries or health loss!