Altered Damage (Legacy Fabric)
This minimalist mod allows you to configure the damage taken by players and other entities in Minecraft. You can both decrease and increase the inflicted damage using a special multiplier.
Main Features
The mod offers a flexible configuration system that allows fine-tuning of damage parameters:
- Damage modification for players - separate multiplier for damage taken by players
- Damage modification for other entities - separate multiplier for all other creatures in the game
- Protection from fatal damage - option prevents death from modified damage such as poison or starvation
Configuration Settings
- preventFatalModifiedDamage (default: true) - prevents fatal outcome from modified damage
- alterEntityDamageTaken (default: true) - modifies damage for other entities
- alterPlayerDamageTaken (default: true) - modifies damage for players
- entityDamageModifier (default: 2.0, range: 0.01-20.0) - global damage multiplier for entities
- playerDamageModifier (default: 2.0, range: 0.01-20.0) - global damage multiplier for players
Compatibility
Requires installation of Collective (Fabric) library and Fabric API.
Important Information
This version is intended for Fabric 1.16 and 1.17. For newer Fabric versions (1.18+) and Forge, use the main project page.