

Animal Food Tags
Customize Animal Breeding Diet Through Datapack Item Tags
Animal Food Tags allows you to completely overhaul the animal breeding food system in Minecraft. Define exactly which items should put animals in "love mode" - create cannibalistic chickens, make parrots and polar bears breedable, or establish any other food relationships you desire!
✅ Key Features
- Easy to use - all configuration is done through editing item tags in datapacks
- Mod support - every animal added through mods gets a corresponding tag
- Flexible configuration - ability to work with namespaces, modify tag prefixes and suffixes
- Server-side implementation - mod required only on server, clients can connect without installation
🏷️ Item Tag System
Each animal type receives a corresponding item tag. Default format is #animal_food_tags:<entity_type>_food
. For example, for horses this would be #animal_food_tags:horse_food
. If the corresponding tag doesn't exist, vanilla behavior is preserved.
⚙️ Configuration
Settings are located in config/animal_food_tags.json
file:
override_namespace
- Type: boolean (default:
true
) - Determines whether entity type namespace should be overridden with
animal_food_tags
tagprefix
- Type: string (default:
""
) - Prefix added to tag
- Allowed characters:
[a-z0-9.-]
tag_suffix
- Type: string (default:
"food"
) - Suffix added to tag
- Allowed characters:
[a-z0-9.-]