Animated Armor - An Origins Addon
Dependencies and Compatibility
This mod is designed for Fabric version Minecraft 1.19. If you use Forge, please refer to the corresponding mod version at: https://legacy.curseforge.com/minecraft/mc-mods/animated-armor-an-origins-addon-forge
Required dependencies:
- Origins
- Geckolib

Features of the Animated Armor Origin
This addon introduces a unique origin - Animated Armor, representing a sentient suit of armor brought to life by magic.
Durability Mechanics
The Animated Armor must constantly wear the special Living Armor set. While the armor is equipped, the origin does not take health damage. Instead, a "durability" resource is displayed in the interface, which decreases by 1 point with each hit taken.
When durability drops to certain thresholds (25%, 50%, 75%), the Living Armor visually breaks, applying debuffs to the origin. Complete depletion of the durability resource results in character death.
Recovery and Features
The origin cannot heal naturally. Instead, iron ingots must be used to restore durability. The Animated Armor does not require food, so the character never experiences hunger or exhaustion.
Immunities and Limitations
The character has immunity to all status effects (both positive and negative), knockback, and regular arrows. However, the weight of the armor hinders effective swimming - the character sinks and can move freely along the bottom of water bodies.
The Animated Armor's movement speed is 15% slower than human, except when all armor pieces except boots are destroyed - in this case, the character receives a speed boost.
The origin cannot sleep but does not suffer from insomnia (phantoms do not spawn).