Anime Hologram
Adds powerful capabilities for creating and managing 3D holograms in anime style right in your Minecraft world. Use this modification to bring any space to life with dynamic animated characters.
Core Features
- Create stunning 3D projections inside sealed tinted-glass cuboids
- All elements are controlled through redstone signals
- Full support for custom models and animations
- Built on the advanced BlazeRod rendering library
Technical Specifications
The modification uses BlazeRod-based rendering with stable CPU transformation path by default. Supports external VMD animation for PMX/PMD models - simply place .vmd files next to the main model.
Universal Edge Bus (UEB) Control System
- Model code: 0–255
- Animation code: 0–255 (0 = rest pose)
- Control code: 0–15 (reserved)
- Parameter bus for managing scale and offsets in range 0–15
Setup and Usage
To start using, follow these simple steps:
- Build a sealed cuboid of tinted glass anywhere in the world
- Use the
/holo watchcommand while looking at a tinted glass block - Place model files in the hologram/models/ directory of your game
- Select models and animations through redstone or commands
Content Folder Structure
Each model code corresponds to a separate folder:
hologram/models/003/
model.pmx
Idle.vmd
Walk.vmd
manifest.json
Supported Formats
- Models: PMX, PMD, VRM, GLB, GLTF
- Animations: VMD (MMD format, works with PMX/PMD model bones)
Server Commands
/holo detect [x y z] - Determine cuboid boundaries
/holo map [x y z] - Port layout diagram with clickable coordinates
/holo codes [x y z] - Current model and animation codes
/holo setcodes <m> <a> <c> - Manual code setup (requires permissions)
/holo watch [x y z] - Start tracking a cuboid
/holo unwatch [x y z] - Stop tracking
Usage Tips
- To play animation number 10, set the animation code to 10
- To select folder with model 003, use model code equal to 3
Troubleshooting
If hologram doesn't display:
- Ensure the cuboid is being watched (command
/holo watch) - Check for the presence of model folder and supported files
With VMD animation issues:
- Use PMX/PMD format models
- Ensure .vmd files are placed next to the model
- Check client logs for loading errors
Technical information about gameplay with this mod is available in numerous YouTube video guides.