
Complete Control Over Mob Behavior
This modification introduces a comprehensive framework for regulating how creatures interact with your Minecraft realm. You gain complete authority over various aspects of how beings interact with their surroundings, shielding your structures and agricultural areas from undesirable consequences.
Core Functionality and Settings
With this plugin, you gain granular control over the coexistence patterns of different entities through editable parameters. Primary customization features encompass:
- Agricultural Security: Prevention of field destruction and agricultural disruption by diverse entities
- Explosion Mitigation: Blocking demolition effects from creepers while providing optional alternative outcomes
- Plunder and Devastation Limits: Block protection against destroy-type entities and other mob actions
- Entity-Specific Settings: Unique modifiers for various creature categories
Detailed Settings Overview
Setting | Default | Purpose |
---|---|---|
disable_crop_trampling | false |
Prevents entities from flattening agricultural contents |
disable_wither_rose_placing | false |
Blocks wither rose spawning following mob demises |
creeper.disable_damage | false |
Removes damage output from creeper detonations |
creeper.disable_explosion_block_damage | true |
Disables structural damage from creeper explosions |
creeper.lingering_effects.enabled | false |
Creates lingering consequence clouds upon creeper detonation |
creeper.lingering_effects.effects | ["{Duration:200,Id:9b,Amplifier:1b}"] |
Status aftermaths produced by creeper explosions |
creeper.firework.enabled | false |
Spawns celebratory displays during creeper discharges |
creeper.firework.colors | [color array] | Pigmentation combinations for creeper fireworks |
creeper.knockback.enabled | false |
Adds recoil mechanics following creeper detonation |
creeper.knockback.factor | 2.5 |
Force coefficient for player recoil effects |
enderman.disable_block_pickup | true |
Removes block acquisition behavior from endermen |
ravager.disable_block_breaking | true |
Preblocks from landscape alteration |
silverfish.disable_block_merging | false |
Blocks displacement by mineral-based creatures |
fox.disable_berry_harvesting | false |
Prefruit collection attempts |
rabbit.disable_carrot_harvesting | false |
Blocks root vegetable plot disruption |
zombie.disable_door_breaking | false |
Removes structural destructive tendencies |
wither.disable_block_damage | true |
Blocks from disintegration effects |
snow_golem.disable_snow_placing | false |
Removes weather-based placement behaviors |
blaze.disable_fire | false |
Blocks combustion creation |
ghast.disable_fireball_block_damage | false |
Removes structural incendiary damage |
villager.disable_crop_farming | false |
Disables automated cultivation systems |
sheep.disable_grass_eating | false |
Prefoliage consumption patterns |
evoker.disable_sheep_converting | false |
Prevents ovine modification rituals |
Every adjustment point can be independently configured, enabling creation of an optimal gameplay ecosystem aligned with your personal preference requirements.