Apocalypse Now
Apocalypse Now mod completely transforms the game world into a post-apocalyptic reality where survival becomes the main objective. The mod offers a rich arsenal of melee weapons with unique characteristics and crafting methods, as well as various decorative blocks and items that create the atmosphere of a destroyed world.
You'll encounter ruins of structures, customizable zombies and human enemies, plus several unique armor sets inspired by real-world counterparts. The mod introduces new mechanics: bleeding, bites, pain, broken legs and zombification, which can be disabled through configuration files.
Full customization allows you to adapt the mod to any playstyle - you can disable systems, structures, enemy types and other elements, creating the perfect gaming experience for your modpack.
Compatibility
The mod is compatible with any modifications containing knives in the tool tag (for example, Farmer's Delight), as well as mods using standard loot tables (for example, The Lost Cities). In most cases, compatibility with other mods is maintained, although mods that alter terrain generation may affect structures.
Frequently Asked Questions
Armor displays incorrectly? This may be related to using Optifine, which sometimes causes issues with rendering 3D armor elements.
How to disable a specific mod element? Any element can be disabled through the configuration file, starting from version 3.0.0.
I was bitten, what should I do? Bites are incurable and lead to death. If you don't like this effect, you can disable it in the settings.
Found a bug, where to report? First check if the error is really related to this mod. If yes - leave a comment or report in Discord.
Will there be an update for version 1.16.5? This version is no longer supported and won't be updated.
The mod continues to develop, so any bug reports and improvement suggestions are welcome.