Applied Fluidics
The long wait is over - now you can once again store fluids in your Applied Energistics ME networks! This is completely rewritten code, more of a spiritual successor to Extra Cells than just another mod.
Important warning: The mod is not compatible with AE2 RV6!
[youtube video: https://www.youtube.com/embed/utfm7bHkqgc]
Main Components
Among the presented items you will find:
- Fluid Interface - create patterns with fluids using regular patterns with buckets of fluids. Can also directly supply fluid ingredients from patterns where possible.
- Fluid Import Bus - import fluids to storage.
- Fluid Export Bus - export fluids from your network.
- Fluid Storage Access - store and access fluids in a tank or subnetwork.
- Fluid Level Emitter - generate redstone signal depending on the amount of fluid in the network.
- Fluid Storage Cells - store fluids in your ME Drive.
- Fluid Placer - place fluid blocks from the network.
- Fluid Annihilator - absorbs fluid blocks, milks cows, or provides infinite Water supply to your system (place on a Water block that has 2 adjacent Water blocks).
- Fluid Terminal - store and extract fluids from your system into buckets and tanks.
- Advanced Interface Terminal - an interface terminal that can also display the contents of fluid interfaces.
- Certus & Nether Quartz buckets - who needs iron for buckets?!
- Certus Tank - basic 16-bucket tank made of Quartz Glass.
- Fluid Processors/Presses/Printed-Circuits - the recipe part for fluid items.
Planned Features
In future updates expect:
- Crystal Water Injector - inject water to accelerate crystal seeds growth.
- Liquifier/Mixer/Solidifier - something like Tinkers' mechanics, but in AE style.
- Mekanism gases** - currently deciding on how exactly this should function.
- Additional fluid crafting options.
Licensing
Many of the textures and models are recolored versions of original AE2 textures and models, so these textures fall under the AE2 texture license.