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Arcane - Data Driven Enchanting Power Overhaul

Arcane - Data Driven Enchanting Power Overhaul

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9 months ago

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1.21 — 1.21.4
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Arcane - Data Driven Enchanting Power Overhaul

The Arcane mod provides players and developers with enhanced control over Minecraft's enchanting system, making it more flexible and configurable through data files. This project is aimed at datapack and modpack creators, though regular players will also find it quite useful.

In standard Minecraft, you can add blocks to the enchantment_power_provider tag to make them, like bookshelves, increase enchanting table power. However, there are serious limitations: a fixed bonus of 1 unit and no consideration for different block states, which is inconvenient for objects like candles or chiseled bookshelves with varying numbers of books.

Customizable Power Source System

The Arcane mod solves these problems by providing a comprehensive system of configurable power sources where every parameter can be finely adjusted through configuration files.

Important for developers: Detailed technical documentation is available on the project's README page.

Compatibility Issues

Server and Client

The mod is completely server-side, meaning that players with vanilla clients can connect without issues to servers with Arcane installed. The only difference is that particles from new power sources won't be displayed on vanilla clients.

Compatibility with Other Mods

Developers have made every effort to ensure Arcane is maximally compatible with other mods. It doesn't affect or modify standard enchanting systems—neither vanilla ones nor those added by other modifications. However, attention should be paid to several special cases:

  • Mods that change the enchanting table's detection range: Compatibility here will depend on how correctly these changes are implemented in other mods. Increased range may lead to unpredictable results in obstacle detection.
  • Complete replacement of the vanilla enchanting system: Obviously, Arcane won't work with such mods.

Default Configuration

To demonstrate capabilities, the mod includes several ready-made examples of power sources:

  • Low-powered sources (0.2 units): soul fire, soul torch, soul lantern
  • Standard power (1 unit): sea lantern, crying obsidian
  • Strong sources (3 units): all types of mob heads
  • Activated objects: soul campfire (0.2 when lit)
  • Scalable sources: candles (0.25 per candle up to 1 unit with 4 candles)
  • Content-dependent: chiseled bookshelf (0.5 per book up to 1.5 when fully loaded)

If you want to change these settings, you can override the corresponding files in the arcane_test data folder.

Project members
randommcsomethin

randommcsomethin

Developer

Created: 14 Jan 2025

ID: 69360