Download Areas (Legacy Fabric) — Minecraft Mods — MetaMods

Areas (Legacy Fabric)

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Areas (Legacy Fabric)

This mod requires the library mod Collective (Fabric) and Fabric API.

Note: This page is for the legacy Fabric 1.16 version. New files and updates have been moved to the main project page. For Forge versions and Fabric 1.18+, follow the appropriate link.

What does the mod do?

Areas allows players to easily create named territories in the Minecraft world. You can mark any zone, region, city, kingdom, or just a piece of land using a regular sign. On the sign, you specify the action radius, optionally - RGB color, and the territory name.

When a player enters the designated zone, a message appears at the top of the screen (default "Entering the area."), and when exiting - "Leaving the area.". All these texts can be changed in the mod settings.

Territory creation example

Key Features

  • Automatic names: If no name is specified on the sign, one is randomly chosen from a preset list
  • Customizable colors: You can set a global message color in configuration or specify a unique color for each sign
  • Overlapping zones: Territories can overlap to create complex shapes
  • Smart notifications: Entry/exit messages only show when first crossing the boundary

Settings

Basic parameters:

  • giveUnnamedAreasRandomName (default = true) - whether to assign random names to unnamed territories
  • radiusAroundPlayerToCheckForSigns (default = 100) - radius for searching signs around the player

Messages:

  • sendChatMessages (default = false) - send notifications to chat
  • showHUDMessages (default = true) - show notifications on screen
  • joinPrefix (default = "Entering ") - message prefix when entering
  • joinSuffix (default = ".") - message suffix when entering
  • leavePrefix (default = "Leaving ") - message prefix when exiting
  • leaveSuffix (default = ".") - message suffix when exiting

HUD Appearance:

  • HUDOnlyAreaName (default = false) - show only territory name
  • HUDMessageFadeDelayMs (default = 4000) - message fade delay
  • HUDMessageHeightOffset (default = 10) - vertical message offset
  • HUD_FontSizeScaleModifier (default = 1.0) - font scale
  • HUD_RGB_R, HUD_RGB_G, HUD_RGB_B - message color in RGB format

Commands

/areas - shows all territory signs around the player

Usage Examples

Creating a Simple Territory

To create a territory with a 10-block radius, use one of the prefixes:

Territory creation with radius 10 example

Desert island with radius 10:

Desert island example

Entering the territory:

Entering territory animation

Breaking the sign removes the territory:

Sign breaking animation

Territory with Custom Color

Savanna village with RGB color specification:

Custom color example

Entering the savanna village:

Entering village animation

Exiting the savanna village:

Exiting village animation

Random Names

Territory with random name (radius 30):

Random name animation 1

Another territory with random name (radius 20):

Random name animation 2

Unnamed territory (radius 5):

Unnamed territory animation

Multiplayer

The mod works in multiplayer mode, but all players must have it installed on their client.

Use in Modpacks

You may freely use this mod in any modpacks as long as the download remains within the CurseForge ecosystem.

Project members
Serilum

Serilum

Created: 2 Oct 2022

ID: 36940