
Armor Health
This mod completely changes how armor works in the game. Instead of the standard damage reduction system, each piece of armor now increases your character's maximum health.
How It Works
The modification replaces the standard attribute modifiers that normally provide armor points with special modifiers that boost maximum health. The health increase value is calculated based on the number of armor points that piece of equipment would provide in the original game, multiplied by a coefficient from the configuration settings.
Visual Example
Before equipping any piece of armor, its attribute modifiers match the vanilla version of the game.
After equipping armor, its modifiers change - they now increase the player's maximum health, while armor points are completely absent.