Ash Of Sin: Better AI

This mod accomplishes a unique task - it fundamentally changes enemy targeting priorities during combat. Unlike the standard game mechanics where creatures mechanically chase whoever struck them first, they now pay attention to the real threat. The enemy will attack whoever its attacker is targeting, making combat encounters significantly more realistic and strategic. The mob perceives the entire group of attackers as a single target and chooses the most dangerous opponent instead of blindly chasing the first aggressor.