Attack Cooldown Sync
This modification addresses the noticeable desynchronization of attack cooldown when switching items in hand.
When a player changes weapons or tools on the client side, attack speed values are not updated instantly - the server requires time to send the corresponding attributes. The mod predicts the attack speed for the new item and immediately applies the correct parameters, compensating for network latency between client and server. This ensures smooth and responsive gameplay without unpleasant pauses when changing equipment.