Download Attract Villagers — Minecraft Mods — MetaMods
Attract Villagers

Attract Villagers

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Last update

11 months ago

Versions

1.20.5 — 1.21.4
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Game mechanics

Simplified Villager Relocation

Mod Attract Villagers offers two innovative techniques for attracting villagers and wandering traders, completely eliminating the need for railways or boat transportation.

Two Main Attraction Methods

You can choose one of two interaction options with characters:

Following mode - by holding an emerald block in your hand, you make nearby residents and traders follow you, much like animals following their favorite food.

Collection mode - by scattering emeralds along your route, you create a natural incentive for civilians to pick them up and move along your designated path. This service involves consuming your resources.

Performance Settings

Each attraction method can be enabled or disabled at any time. Both techniques are available by default. For managing the modification's operation, the following game commands are provided:

For managing the following mode:

/function pk_at_vi:settings/mode/follow/true
/function pk_at_vi:settings/mode/follow/false
/function pk_at_vi:settings/mode/follow/get

For managing the collection mode:

/function pk_at_vi:settings/mode/pickup/true
/function pk_at_vi:settings/mode/pickup/false
/function pk_at_vi:settings/mode/pickup/get

Functional Features

  • Local residents and wandering traders characterized by the NoAI tag or showing signs of movement via vehicles are not affected by attraction.
  • The psychological influence radius of emerald objects extends 10 blocks.
  • To block influence on specific characters, the pk.at_vi.untemptable tag assignment is required.
  • Players can modify the list of materials serving as bait in the module's general settings (./data/pk_at_vi/tags/items/.json).
Project members
KawaMood

KawaMood

Developer

Created: 23 Sep 2024

ID: 59945