Audio Navigation
This Minecraft modification introduces an audio navigation system that significantly enhances gameplay accessibility for blind and visually impaired players. The development serves as a complementary tool rather than a replacement for the popular Minecraft Access project. The concept of certain features was inspired by Microsoft Soundscape technology.
System Requirements and Dependencies
The modification supports both client-side and server-side operation. Compatibility extends to Fabric, NeoForge, as well as Paper and Purpur servers.
For proper functioning, the following components are required:
- Fabric API (used only with Fabric)
- Fabric Language Kotlin (required for Fabric)
- Kotlin for Forge (necessary for NeoForge)
- Architectury API (needed for Fabric and NeoForge)
- Fzzy Config (supports Fabric and NeoForge)
- Eclipse (required for Paper and Purpur)
Additionally, a specialized speech synthesis library is used and automatically downloaded during initial launch. The library is available for Windows, MacOS and Linux on x86_64 and aarch64 architectures. Dedicated servers do not require this library.
Important Information
For full functionality, the modification must be installed on both client and server sides. Points of interest such as trees and other game objects are only created in world regions generated while the modification is already installed. Progress in creating points is saved in automatically generated names for world or installation specific sessions also provided server configurations leading users wider applications through access technology approach.
Key Features
- Automatic vocalization of points of interest as the user approaches them. Each object type is accompanied by a unique sound signal before being announced.
- During vocalization, the point always states its name. Additionally, distance to it and direction are reported - with various format options: by clock face, compass directions, angles with vertical projection, or separate vertical or horizontal components.
- During world generation, points of interest are automatically created for various natural objects: trees, ice spikes, end islands, ore veins. Structures support is planned for future updates.
- Surround closest achievement achieved waiting new generated understanding across required form.
Server Configuration
Dedicated server administrators can configure the maximum radius for sending points of interest to clients, as well as restrict certain information transmission under installation aspects where resource packs management permissions more complicated context appear instead core voice parameters generally covers important initial preparation needs essential functional advantage projects commonly secure maintained efficient advantages provides type approval final formation considerations supported enough daily.