

Autoverse
Autoverse is a modification that enables the creation of compact automated systems and opens up new possibilities for automation in Minecraft. The core concept of the mod revolves around controlling processes through item sequences, where commands and data are encoded in the order of item arrival.
Main Features
The mod offers various mechanisms for working with item sequences:
- Pipes and buffers - provide item transportation and temporary storage
- Filters and separators - sort items according to specified criteria
- Sequence detectors - recognize specific item combinations
- Programmable devices - configured by incoming item sequences
Most mechanisms can be reprogrammed by sending a special reset sequence, after which new settings can be applied.
Mod Blocks
Storage and Transportation
- Barrel - simple storage with adjustable stack size (from 1 to 32768). Can be locked with a redstone signal
- Barrel (Pulsed) - pushes items out when receiving a redstone signal
- FIFO Buffer - stores items in arrival order (first in, first out)
- Trash Bin - destroys unwanted items
- Trash Buffer - large 36-slot buffer with destruction function
Transport Systems
- Pipe (Basic) - transports items, priority given to straight direction
- Pipe (Directional) - items only exit through designated outputs
- Pipe (Extraction) - can extract items from adjacent containers
- Pipe (Round-robin) - evenly distributes items between outputs
Processing and Control
- Filter - only allows items matching specified criteria to pass
- Filter (Sequential) - works with complete item sequences
- Muxer - controls item flow direction
- Splitter - distributes items to different directions
- Sequence Detector - generates a pulse when detecting a specified sequence
World Interaction
- Block Breaker - breaks blocks in front of it
- Block Breaker (Greedy) - breaks blocks in a 3×3×2 or 5×5×3 area
- Block Placer - places blocks with specified properties
- Block Reader - analyzes blocks and encodes their properties into NBT data
- Block Detector - detects blocks in a specified area
Logic Elements
- Programmable Redstone Emitter - controls redstone signals
- RS-Latch - basic memory element
- T-Latch - toggles state on pulse
- Inventory Reader - analyzes container fill level
- Height Sensor - measures height by Y-coordinate
Crafting
- Crafter - programmable automatic crafter
- Sequencer - stores and outputs items in specified order
Items
- Property Configurator - simplifies configuration of programmable block placer
- Wand of the Lazy Sequencer - copies and applies item sequences