Basic Weapons
Welcome to the world of diverse armaments! This mod adds 6 new melee weapon types to Minecraft, crafted from all standard game materials - from wood to netherite. Each weapon is carefully balanced for damage, attack speed, crafting cost, attack range and special effects.

New Weapon Arsenal
Each weapon is created with a unique combat role to complement existing swords and axes:
| Weapon | Damage | Speed | Baseline Effect | Range |
|---|---|---|---|---|
| Dagger | Low | Very Fast | - | Medium |
| Club | High | Slow | Slow target | Medium |
| Hammer | High | Very Slow | Knock target upwards | Medium |
| Spear | Medium | Medium | - | Very High |
| Quarterstaff | Low | Fast | Sweeping | High |
| Glaive | High | Very Slow | Sweeping | High |

Better Combat Integration

When Better Combat mod is installed, weapons gain additional capabilities:
- Quarterstaves - exciting combo attacks
- Daggers and clubs - dual-wielding capability
- Hammers - unique attack animations
Bronze Versions

When Bronze mod is installed, each weapon receives a bronze version with unique characteristics.
Compatibility
The mod works with:
- Bonded (via compatibility module)
- Kev's Equipment Sets
Frequently Asked Questions
What does the "Might" enchantment do?
Functions similarly to vanilla Sharpness - increases weapon damage. Created specifically for blunt weapons.
How to learn crafting recipes?
Recipes are unlocked in the recipe book when obtaining relevant materials. You can also use mods like EMI.
What are the mod dependencies?
Only Fabric API/QFAPI required. Better Combat is optional for enhanced gameplay.
Version support?
Versions available for Fabric, Forge and Quilt. No backports to older Minecraft versions planned.