Better Animals Plus
The Better Animals Plus mod aims to fill your Minecraft world with new life forms and creatures that feature a unique style and aesthetic compared to other mods of similar themes. Currently, over 35 different animals have been added, and the collection is constantly growing. In addition to living creatures, the mod includes diverse content: blocks, armor, and other items that enhance the gaming experience.
Better Animals Plus can be used as a standalone mod but also pairs excellently with Better Animal Models. Additionally, we recommend checking out our other project - Whisperwoods, which adds eerie creatures to forest biomes while maintaining the overall style of Better Animals Plus.
The mod supports both Forge and Fabric thanks to the use of Architectury. For versions 11.0.0 and higher, installation of Architectury is mandatory.
Demonstration Videos
Check out the review by Smithy MC dedicated to version 1.16.4-10.1.0:
Video by Ulandos about version 5.0.1 featuring the developers:
Review of versions 6.0.0 and 7.0.0 by Ulandos:
Detailed review of content from versions 8.0.0 to 10.1.0:
Frequently Asked Questions
How to tame animals?
Lammergeier: Bone (anytime)
Coyote: Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (daytime only)
Fox (1.12 only): Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (anytime)
Feral Wolf: Bone (anytime, must be wearing Ender Dragon head or Hirschgeist Skull before version 1.15 or with Whisperwoods installed)
Goat: Not tamed in traditional way, but feeding plant-based food makes it a "friend" that will protect you when attacked
Octopus: Similar to goat - becomes a "friend" when fed fish
Will taming capability be added for other animals?
No. If an animal was not initially tameable, this feature will not be added later. This also applies to riding capability.
Can the mod be used in modpacks?
Yes, provided it's hosted on CurseForge or for personal use.
Where to find configuration files?
1.12: (minecraft folder)/configs/betteranimalsplus.cfg
1.14+ (Spawning/Server): saves/(world)/serverconfigs/(modid)-server.(toml/json5)
1.14+ (Dedicated Server): /world/serverconfigs/(modid)-server.(toml/json5)
1.14+ (Client): (minecraft folder)/configs/(modid)-client.(toml/json5)
Is the mod compatible with biome modifications?
Yes, provided they use Forge's Biome Dictionary. This includes Biomes O' Plenty, Traverse, and many other biome mods.
How to disable spawning of specific mobs?
Use configuration files by setting the "spawn_naturally" parameter to false.
What tools are used for development?
Graphics: Blockbench for models, PAINT.NET for textures
Programming: IntelliJ, Java, Git + GitHub
Organization: Trello
Will new content be added for older versions?
No, development for versions 1.12.2, 1.14.4, and 1.15.2 is completed.
Legal Statements
The mod uses the following libraries:
- Cardinal Components API (MIT license)
- IMDLib (MIT license)
- Fiber (Apache 2.0 license)
- Jankson (MIT license)
Authors
cybercat5555 - lead artist (art, modeling, textures, design)
its_meow - programmer (programming, AI, functionality)
Wolverbyte - artist (art, modeling, textures, design assistance)