Biome Particle Weather
This client-side mod completely transforms weather effects in Minecraft by replacing standard representation with dynamic particles. If you're tired of the usual appearance of rain and snow - this modification is for you!
Now unique weather phenomena activate in different biomes. For example, in deserts you'll encounter sandstorms, while in regular biomes - vortexes of leaves await.
But that's not all! The Nether has also been updated - here too atmospheric effects have appeared that fully correspond to the hellish theme.
Distinctive Features
- Works on the client side, compatible with any servers
- Personalization system implemented through resource packs
- Variety of weather effects across different biomes
- Integration with the Optional Packs library addon
- Support for composite background for particles in Northern Dunes sandstorms
Important Guide for Complementary Shaders: To fix the "overbright" effect, go to Complementary settings, activate "Compatiblity Mode" and "Do waving in compatibility mode". This will disable some shader functionality. Despite this, until conflicts are resolved, it's recommended to use these settings.
Capabilities Demonstration
This overview thoroughly demonstrates all weather effects and their integration into the gaming environment.
Here exclusive weather phenomena for the Nether are shown, added in the latest update.

