

BiomeLighting
BiomeLighting is a library module designed to modify the maximum sky light levels across different world biomes. This enables content creators to adjust the brightness of natural illumination individually for each landscape type.
Important Information
Installing this mod may cause visual artifacts in previously created worlds, such as visible lighting borders between terrain chunks. Our team is actively working on providing smoother lighting transitions between neighboring biomes.
To visually assess the effects, simply enable the corresponding setting in the configuration file by changing the parameter value to "true".
For Developers
Developers can integrate the functionality into their projects via the JitPack platform. This requires access to the source code, but note that for proper operation outside the development environment, installation of the mod itself is necessary.
The lighting technical implementation was created based on code from the Atlantis project.
Datapack Usage (version 1.20.1)
The mod supports configuration through datapacks. Example configuration can be found in the data/minecraft/biomelights/biomelights.json file:
{
"replace": true,
"biomeslights": {
"minecraft:forest": 8,
"minecraft:plains": 10,
"minecraft:swamp": 6,
"minecraft:desert": 15
}
}