BladeCraft - Complete Sword Customization

BladeCraft is a modification that turns your wildest fantasies about personalized weapons into reality! Imagine gilded blades with colorful hilts that can transform any player's weaponry.
Main Features

Mods should be better. This modification provides the player with complete freedom in choosing colors for their swords, offering an endless palette of shades! It organically fits into Minecraft gameplay, adding mechanics that don't complicate the game and preserve the medieval atmosphere.
The key mechanism is called diamond gilding, which is applied to your own blade! This means that regardless of the type of sword used (wooden, stone, iron, gold, or diamond), it can be coated with an alloy of a different color that suits your style!
Creation Process

Gilded swords are created not on a crafting table, but using the special Forge block. The Forge allows you to select the desired sword and alloy, determine which part of the sword you want to coat (Blade, Hilt, or Handle), after which the gilding process begins, similar to cooking steak in a furnace.
Alloys are created in the new Mixer block, which allows you to choose the exact color you need, combine it with an iron ingot, and create your own colored alloy.
Color Selection System
The Mixer allows you to select the exact color by breaking down the input dyes into RGB (red, green, and blue) levels and opening a color selection window. Here you can paste a hexadecimal color code and preview the result in the display area. A hexadecimal color code is a 6-digit code representing a specific color. After selecting the color and turning it into an alloy, the RGB level required to fill that specific color will decrease, effectively using up the initially input dyes.
Crafting Recipes
= 
= 
Fun Fact: The number of color combinations that can be applied to a sword has greatly increased compared to previous updates. With our hexadecimal code system, each alloy can be one of over 16 million colors! With the ability to place three different alloys on the Blade, Hilt, and Handle of a sword, the exact number of combinations is 4,722,366,482,869,645,213,696. Mind-blowing.

Future Plans
Plans include creating a system that allows every mod and every texture pack to connect to this modification. With the system that has been coded, all that's needed for mod support or a texture pack patch is a few simple overlay textures for each item that needs to be coated. This part of the mod won't be released in the first version but will likely appear in a later update.
Before this system is created, there are plans to increase the types of items/tools in Minecraft that can be coated, providing a greater range of customization throughout the entire inventory.
Installation

Requires Minecraft Forge. Simply download the Forge installer and install the client version! To install the BladeCraft mod itself, drag the complete .jar file into the "mods" folder that appears after Forge setup.
Video Reviews
1.7.10 (German/Deutsch):
1.7.10 (Russian):
1.7.10 (Thai/ไทย):
Frequently Asked Questions

- Does this work in SMP? Absolutely! The server and every player must have Minecraft Forge and BladeCraft installed!
- Can I use this in my modpack? For those thinking of putting together a quick pack for themselves and a few friends (2-6) to play on a private server, that's fine - if you go this route, you cannot post a public download link for the private pack.
- Can I make a mod review? Absolutely! All reviews are welcome here.
Update History

2.0
2.0.0.1
- updated alloy texture
- fixed bugs: block durability in creative and survival, breaking a block now drops it, iron now converts to alloys one by one
- Other bugs cannot yet be fixed (shimmer on swords after enchantment, GUI rendering glitches)
2.0.0.0
- started from scratch
- added Forge and Mixer Blocks
- added Alloys
- added new color selection mechanism
- added sword combinations in creative inventory under new tab
- fixed many bugs
Development Team

The team behind this mod has known each other for quite some time, as we've developed several mods and worked together during events like ModJam. Development for BladeCraft always switches between the three of us from update to update, and each of us has our own skills in mod development.
Ghostrec - lead developer of this update (BladeCraft 2.0) Specializes in programming and implementing ideas into code
DarkHax - secondary developer of this update (BladeCraft 2.0) Provides ideas and worked on past releases of this mod
ThisGuy - author, texture artist, and modeler Ideological inspiration behind the mod, creator of all item textures, GUI, and models
All three of us enjoy giving back to the Minecraft community, so we have made this mod open source, hoping that another aspiring developer can learn something from it!