Block Particle Spawning
Create custom particle effects for blocks effortlessly!
The Block Particle Spawning mod provides the ability to add visual particle effects to any blocks in Minecraft. This is an excellent tool for modpack creators who want to enhance the visual design of the game world using various particles.
Requires MixinBooter
Configuration Settings
The mod offers five main configuration parameters that allow fine-tuning of the particle creation process. Each block in the settings list corresponds to a specific value in each category - the first block uses the first values, the second block uses the second values, and so on.
Blocks
Determines which specific blocks will have particle effects applied.
Example: minecraft:grass
Particle Density
Sets the number of particles created.
Example: 5
Particle Modes
Specifies the method of particle appearance. Available options: BASIC, DRIP, FIRE_SMOKE, MYCELIUM, REDSTONE_ORE, TORCH.
Example: MYCELIUM
Particle Frequency
Determines the interval in ticks between particle appearances.
Example: 10
Particle Types
Specifies the types of particles that will appear around the specified blocks.
All particles available through the /particle command are supported.
Example: note
Configuration Example
# Example: minecraft:grass
S:Blocks <
minecraft:grass
minecraft:obsidian
>
# Number of particles created
# Example: 5
I:"Particle Densities" <
10
20
>
# Method of particle appearance
# Valid values: FIRE_SMOKE, MYCELIUM, REDSTONE_ORE
# TORCH
S:"Particle Modes" <
MYCELIUM
FIRE_SMOKE
>
# Interval between particle appearances
# Example: 10
I:"Particle Rates" <
5
10
>
# Example: minecraft:note
S:"Particle Types" <
note
spell
>
This mod was originally created for Minecraft 1.12.2 specifically for the Rebirth of the Night (RotN) modpack.