BlueMap Marker Manager
Although BlueMap supports various marker configurations by default, setting them up typically requires dealing with configuration files and studying documentation. Who enjoys reading technical manuals?
The Marker Manager completely eliminates this routine, giving every player the ability to create their own markers directly in the game!
Creating Markers and Sets
All information about working with BMarker is now available in the official wiki.

When creating a new marker or set, an interactive setup menu launches where you can configure the desired parameters. Each marker type has unique settings with different display options. Hover over any parameter to see its description and effect on the final result.
Available Commands
| Command | Base Permission | Description |
|---|---|---|
/bmarker |
See documentation | Create/modify/delete markers and sets |
/btemplate |
bmarker.command.templates |
Create/delete template groups |
/bplayer |
bmarker.command.visibility |
Hide/show player markers |
/btp |
bmarker.command.teleport |
Teleport to selected marker |
/bsettings |
bmarker.command.settings |
Modify core settings |
Base permissions are required to use commands, but they are limited for regular players. Restrictions can be bypassed with special permission <base-permission>.others (for example, bmarker.command.visibility.others for managing other players' markers).
Support
If you have questions, simply visit the BlueMap Discord and ask in the #3rd-party-support channel :)
If you encounter issues with color selection, use a color generator instead of manually entering RGB values. There are specific rules that must be followed, otherwise the system will automatically choose a different color.
Future Plans
- Have ideas for new marker types? Just mention me in BlueMap Discord (@Miraculixx)