Bocchium
Presenting an optimization that works on the principle of "Bocchi in bedrock!" This project is an adaptation of Bedrodium for the Forge platform.
Features
The mod implements intelligent culling of invisible bedrock surfaces to improve performance. When a block is located at the bottom boundary of a dimension, its bottom side is not rendered. Similarly, in Nether-like dimensions, the top portion is hidden from view if the block is positioned at the very top.
Culling setup offers flexibility: you can completely disable processing of the top or bottom side via the configuration file. Integration with Embeddium or Rubidium allows for fine-tuning the rendering mode through their video settings section.
Important to note
For proper functionality, an installed version of Embeddium or Rubidium is required. Without these components, the functionality will not be activated.