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Bosses Refined

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Client
Fabric
Quilt
Forge
Neoforge
Adventure
Utils

Bosses Refined

This mod solves the "Grave Tactic" problem and prevents the possibility of killing bosses with beds in other dimensions (for example, killing the dragon using beds).

Key Features:

Boss Health Recovery:

  • Set the health percentage at which the boss can regenerate HP by eliminating the player
  • Configure the recovery amount as a percentage of maximum health
  • When the player is killed by the boss, the Regeneration effect is applied with configurable duration and level (disabled by default)

Damage Ignore:

  • Bosses ignore explosion damage
  • Ignore damage through walls
  • Teleportation of the boss when taking damage through walls

Custom Bosses:

  • Appearance probability settings
  • Any mob can become a boss
  • Health and damage multipliers

Death Events:

  • Boss respawn with partial health recovery if defeated by non-player (disabled by default)
  • Configuration of recovered health percentage

Target Hunting:

  • Bosses and mobs chase the player when approaching within a certain distance
  • Maximum chase distance settings

The mod will be regularly updated as new ideas emerge and time permits.

Project members
ZettaSword

ZettaSword

Created: 19 Sep 2021

ID: 26993