Brutal Legends Health System
Warning: The plugin has been tested only on Paper 1.20.1. Compatibility with newer versions has not been verified.
Note: This plugin's concept is similar to Life Steal but contains significant changes: totems are used as hearts, and obtaining them is made considerably more difficult.
Note: Updates may be delayed as this is my first plugin created exclusively using a mobile device.
Key Features
- Health reduction when a player dies
- Disabling the standard totem function
- Changing evoker drops and creating custom loot
- Using totems as hearts
- Limiting totem usage as hearts
- Forced health (planned for AuraSkill support but not yet implemented)
Game Mechanics Changes
Death Penalty
When a player dies, their maximum health is reduced to 1 unit.
Totems of Undying
Totems cannot be used in the standard Minecraft way since their function has been changed to serve as hearts. This option can be enabled or disabled in the configuration settings.
Totem Usage Limit
A player cannot use totems more than 3 times. The limit resets when the server or plugin restarts. The maximum usage count can be changed in the configuration. Set the value to 0 to disable the limitation.
Evoker Drops
Evokers will drop less frequently or not at all, depending on configuration settings.
Forced Health
Uses a custom health system instead of standard Minecraft attributes. This is necessary for the death penalty to work correctly when using modifications like AuraSkill that add extra health. The feature is not yet implemented but will be added in future updates.
Commands
Note: Currently, only one command is available.
Plugin Commands:
/hsreload - Reload configuration file
Standard Minecraft Commands:
/attributes @s minecraft:GENERIC_MAX_HEALTH base set <value> - Set player health
/pardon <player> - Unban player