Butchercraft - Realistic Animal Butchering System
Killing an animal in Minecraft yields only a few bits of meat and some leather, while the rest of the carcass simply disappears. This is a real waste!
The Butchercraft mod completely changes this system by adding a realistic animal butchering process. It covers all stages - from slaughter to food preparation, allowing you to use the entire carcass and obtain significantly more resources.
Main Features
Butcher Knife - A sharp blade specifically designed for quick animal slaughter and meat cutting.
Meat Hooks - Metal hooks on a bar for hanging carcasses. Particularly convenient when working with large animals.
Butcher Block - A wooden table for butchering small animals and working with a knife.
Meat Grinder - Grinds meat into mince and can be used for making sausages.
New Food Items - Numerous new types of meat and, when combined with the Extra Delight mod, recipes for their preparation.
Technical Requirements
Requires NeoForge. Previous versions used Forge.
For Modpack Creators
The following elements can be modified and expanded via JSON datapacks:
Meat Hooks/Butcher Block - Use a complex system for loading block and item models with subsequent animation. Accept one item, output loot tables.
Butcher Knife - Uses a loot table, activated by right-clicking on specified entities.
Spoiler