Cataclysm Dimension - Dimensions for Cataclysm Structures
Tired of endlessly searching for unique structures from the Cataclysm mod? This mod solves the problem radically - each structure from Cataclysm is now located in its own dimension with impressive landscapes. All structures spawn strictly at coordinates (0, 0) of their dimension, with only one structure generated per dimension.
Generation Settings: If you need more structures, you can change the placement type via datapack or activate the "random_spread" option in the configuration. To preserve the original structure generation, enable the "keep structures" parameter.

The mod adds a standard way to enter dimensions:

Modpack creators can disable the standard entry and implement their own way to travel between dimensions.

Dimension identifiers:

Shader Settings: When using shaders, find the dimension.properties file and add "cataclysm_dimension:cataclysm_bastion_lost" to the end of the list for the End, and "cataclysm_dimension:cataclysm_infernos_maw" and "cataclysm_dimension:cataclysm_souls_anvil" - for the Nether.

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dimension.world0=*
dimension.world-1=minecraft:the_nether minecraft:nether cataclysm_dimension:cataclysm_infernos_maw cataclysm_dimension:cataclysm_souls_anvil
dimension.world1=minecraft:the_end minecraft:end cataclysm_dimension:cataclysm_bastion_lost
The mod introduces a new placement type: "cataclysm_dimension:spawn_pos_placement", which ensures structures spawn exactly at point (0, 0).
