Cave Dweller Evolved
Mod Overview
This modification represents an enhanced version of the original Cave Dweller mod, incorporating numerous additional features and fixes.
Key Features
- Extended creature behavior functionality with customizable parameters
- Resolved compatibility issues, including proper operation in multiplayer mode
Command Management
Special commands are available for interacting with the mod, invoked via /cave_dweller:
fast_forward- Acceleration or deceleration of spawn and sound timers (in ticks)get_target- Display of current spawn target (creature appears at specified location and attacks the target)get_timer- Shows current spawn and sound timer values (in seconds) in format: current / target
Biome Configuration
- Datapack configuration takes priority (\cave_dweller\tags\worldgen\biome\cave_dweller_surface_biomes.json), default includes #forge:is_spooky
- In settings, you can define whether the surface biome list functions as a whitelist or blacklist
- Additional biome configuration through configuration files with ability to override standard parameters
Dimension Operations
- Configuration of dimensions where the creature can spawn - by default available only in the overworld (minecraft:overworld)
- Dimension identification is based on dimension resource key, not dimension type
- Logic operation pauses in dimensions without active players (timers do not count down)
- Maximum creature count is limited separately for each dimension
Compatibility
When using the Enhanced AI mod, it's necessary to add Cave Dweller to the configuration entry [Base.Targeting."Entity Blacklist"] for proper operation.