Centaur Sorcerer
This unique representative of the Origins people combines equine nature with elemental magic. The strength and swiftness of a steed are combined with the ability to control wind, water, earth, and fire in various ways.
Combat Abilities
Elemental Blast - direct a powerful charge of elemental energy straight ahead. Upon hitting an enemy, it deals 2 hearts of damage that cannot be blocked by armor. (Primary ability | 10-second cooldown)
Magical Leap - using equine legs combined with mysterious magic, perform an impressive leap up to 10 blocks in distance. (Secondary ability | 30-second cooldown)
Character Features
Gift of Horses - your strong hooves allow you to gallop at remarkable speed, though normal walking occurs at the usual pace.
Elemental Affinity - mastering the basics of natural forces control, you can hold your breath underwater twice as long as normal. Fire causes harm only when directly in flames - after exiting the fiery element, burning stops.
Sturdiness - strong limbs combined with wind magic protect from fall damage from any height.
Giant Stature - with your three-block height, you are significantly taller than most world inhabitants (only physical model and eye level, visually unchanged).
Disadvantages
Sinking - your physique is completely unsuitable for swimming, so in water you inevitably sink.
Earthly Attraction - the heavy equine half makes flight impossible - you cannot use elytra or receive the slow falling effect.
Unprotectedness - no shield can cover your massive body, so using them is strictly prohibited.