Chamber Refurbished
This datapack offers a comprehensive redesign of chambers focused on fixing their weak points and improving gameplay for a more varied and polished experience.
The modification stays true to vanilla chamber aesthetics while implementing numerous significant changes. Many additions might seem minor individually, but together they create noticeably more elaborate structures.
Key Features
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Added completely new rooms with emphasis on vertical space. Most original rooms have also been reworked to make them more challenging but fair.
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Doubled the variety of elements in main corridors to increase interest in exploring chambers. All vanilla constructions have been redesigned to create engaging gameplay opportunities.
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Central rooms with beds have been reworked for balanced content distribution, and one completely new room of this type has been added.
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Light posts now appear on the surface marking chamber locations. To compensate for this advantage, chamber generation frequency has been slightly reduced.
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Visual particles have been added around mobs spawning from trial spawners, making these creatures easier to detect. This feature also works with structures from modifications using the same mechanism.
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Added crafting recipe for the flow banner pattern using wind charge and paper.
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Numerous loot changes: decorative cosmetic items have become rarer, while useful resources drop more predictably and consistently.
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Various technical optimizations and new structural elements to fix issues with vanilla chambers and increase their diversity.