Chunk Loading Profiler - Chunk Loading Performance Analyzer for Minecraft
The Chunk Loading Profiler modification monitors and analyzes the time spent on each stage of game world segment loading. To begin analysis, use the /profilechunk command with the number of ticks to profile as a parameter.
Upon completion, results are saved in the logs/profiler/ folder, where you can examine the following chunk loading stages:
- Initialization - basic chunk loading, typically executed very quickly
- Biomes - determining biome types within the chunk, speed depends on installed biome variety
- Terrain Generation - creation of main landscape blocks, usually the lengthiest stage
- Surface - formation of surface characteristic features according to biome type
- Terrain Modification - addition of natural elements like caves, gorges and canyons
- Decoration Elements - placement of trees, ore deposits, structures and other objects
- Creature Spawning - generation of starting mobs in new chunk
- Final Processing - concluding operations, executed quickly without modifications interference