

Class Armor : Berserker, Mage and Archer
This modification introduces three unique class armor sets into the game, each with its own playstyle and specialization.
Three Warrior Paths
Each class set includes not only a full armor suit but also corresponding weapons and shields, creating a comprehensive combat system.
Berserker
For those who prefer brute force and close combat. This class uses massive hammers and animal hides capable of breaking through enemy defenses and dealing devastating damage. Perfect for players who value straightforward tactics and powerful attacks.
Archer
A master of ranged combat who prefers to attack from a safe distance. New types of bows allow for effective elimination of enemies while maintaining distance. An excellent choice for tacticians and those who enjoy a strategic approach to battles.
Mage
A practitioner of magic and alchemy, capable of creating unique magical wands and casting spells. This class offers diverse magical attacks and unexpected tactical opportunities for those who prefer an intellectual approach to combat.
Class System Features
It's important to understand that the class is determined by the full set of worn armor. To activate most special abilities, you need to equip all four pieces of armor from the chosen class. Some capabilities require additional wearing of the corresponding class shield.
Compatibility and Requirements
The mod works excellently with other class armors, creating an extended personalization system. SubLib installation is required for the mod to function.