

CobbleForDays
We present to you a simple and efficient cobblestone generator available in five different performance levels. This modification was created specifically for servers where performance optimization is crucial - instead of multiple separate mechanisms creating cobblestone in the world, it uses a single block with ticking functions, which significantly reduces server load.
Each generator level has individual settings that can be changed in the server configuration file:
[server.1]
# Maximum number of items that can be stored in the internal buffer
# Range: > 1
max = 64
# Number of items generated per update cycle
# Range: > 1
count = 1
# Number of ticks between each generation cycle
# Range: > 1
interval = 40
# Set to true for automatic item transfer to inventories above this block
pushes = true
Thanks to Drullkus for creating beautiful models for these generators.
All crafting recipes can be easily modified using datapacks: