
Cobblemon Spawn Chaining
Version 1.6.1-1.0
New Approach to Pokémon Spawning
Imagine the ability to create chains of Pokémon appearances in the Cobblemon world! This mod fundamentally changes the spawning mechanics, making the Pokémon hunting process more strategic and engaging.
Main Features
When a player defeats or catches a Pokémon, there's a chance that a Pokémon of the same species and form will appear near them. This probability can change based on the player's statistics, including various action counters.
The system offers flexible settings: you can enable notifications about successful chain creation, configure black and white lists for Pokémon filtering, and adjust the level of appearing Pokémon within reasonable limits.
Required Dependencies
For the mod to work, installation of Cobblemon, Tim Core, and Counter is required. Make sure all these mods are installed and compatible with your game version.
Functionality Testing
To test the mod's operation, simply load it, get a Master Ball, summon Regigigas with the command /pokespawn regigigas
, catch it, and wait a few seconds for the next Pokémon in the chain to appear.
For Developers
The mod supports localization through resource packs and provides integration capabilities with other addons. Developers can extend functionality through available APIs.
Current Status
Currently, no critical issues have been identified in the mod's operation. Development continues with a focus on stability and expanding capabilities.